Think of them as transformation power-ups along the lines of what you’d find in a Mario game, only you get to choose when to activate their powers. These Wisps are the main thing that separate Sonic Colors from every other mainline console Sonic game, both past and present. What is important about the story, however, is that it introduces the Wisps, the small multicolored aliens that Eggman is hunting down. The plot obviously isn’t what anyone’s here for, but it’s at least well acted and sprinkled with a few chuckles here and there – especially thanks to Cubot and Orbot, Eggman’s two robot henchmen, who have their own little running gag of Cubot’s voice chip constantly getting damaged and replaced, much to the chagrin of Eggman.
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Regardless of whether you’ve played before, the story of Sonic Colors won’t be a surprise to anyone: Eggman is up to no good, seeking to harness the power of alien energy to fuel a mind-control weapon, and it's up to Sonic and Tails to stop him. None of these upgrades make Sonic Colors: Ultimate a must-buy for returning fans, but for anyone who missed it due to being put off by the likes of Sonic 06 and Sonic the Hedgehog 4 Episode 1, it’s still good enough that this trip to Eggman’s Interstellar Amusement Park is already an easy recommendation. Sonic Colors: Ultimate is that same game, remastered for modern platforms with improved lighting, 4K/60 FPS support (except on Switch, of course), a remixed soundtrack, and a couple of other minor gameplay additions.
#Sonic colors cutscenes series#
It righted the ship of Sonic’s 3D missteps by focusing entirely on what makes the series fun: feeling like you are the fastest thing alive.
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Originally released back in 2010 for the Wii, Sonic Colors marked a return to form for the Blue Blur.